The Game Collection

ChromaGun 2: Dye Hard (Switch)

ChromaGun 2: Dye Hard (Switch) - Main image
$25.39 $40.95 In stock

Category: Video Games Nintendo Switch

Welcome to ChromaTec

Here at ChromaTec, colors are magnets! Well, not exactly. Magnetoid Chromatism — a physical property of the pandimensional realm — is a bit more complex than that. In layperson’s terms: Walls attract objects of the same color. All kinds of objects! Like large boxes. Or small boxes. Or large crates. Or super-safe, friendly, decidedly non-murderous WorkerDroids*. (list not exhaustive)

 *WorkerDroids may be less non-murderous than previously implied.

Use your refined painting- and colour-mixing skills to voluntarily solve intricate puzzles on the ChromaTec Testing Track for ChromaGun Research Purposes, Mark II — aka ChromaGun 2. Please note the following are NOT valid reasons for non-participation:

  • Not having participated in the Testing Track Mark (i.e. ChromaGun 1; No prior knowledge necessary).
  • Color-blindness (A color blind accessibility mode is available at no extra charge).
  • Fear of birds (except chickens).
  • Fear of magnets (They’re colors, not magnets).
  • Fear of being involuntarily forced to perform tests on an experimental colour-based firearm (this will never happen).
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Express Shipping · United States: $3.99

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United States · Return window (days after delivery): 30. Return method: By mail. Return postage: Seller pays.

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Customer Reviews (4.8 / 5 · 5 reviews)

William ★★★★★

The puzzle mechanics finally clicked for me around level 4, and now I’m hooked on the color-matching logic. The way each hue repels or attracts objects is such a clever twist on a physics game. Definitely one of the better original Switch titles I’ve played this year.

Eva ★★★★★

The puzzle mechanics clicked for me once I understood how the colors repel and attract. The levels are cleverly designed to make you think spatially. I've already lost an evening to it.

Joseph ★★★★★

The magnetoid color mechanic actually works way better than it sounds — swapping colors mid-puzzle to flip which surfaces attract or repel feels genuinely clever, and the Switch version runs smooth in handheld. I kept telling myself "one more level" and suddenly three hours had vanished.